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Toon boom studio 8 how to change camera middle of scene
Toon boom studio 8 how to change camera middle of scene









Vertical Fit: The camera resolution is set to fit the top and bottom edges of the scene grid.Ĭustom Fov: After selecting this option, use the now-active field to the right to enter in a value, in degrees, of the angle that you want the camera cone to be. Horizontal Fit: The camera resolution is set to fit the left and right edges of the scene grid. The drawing grid is always scaled proportionally to a 4:3 ratio (unless you change the scene alignment), therefore changing the Field of View setting may not show a visible difference if your project resolution is also 4:3, such as NTSC. Use these options to define the FOV (field of view) of the camera (angle of the camera cone) and how the drawing elements (and drawing grid) align to the scene grid. The human eye requires a minimum of 12 frames per second to perceive a fluid animation. Avoid going under 12 frames per second as your animation will have a choppy playback. The lower the frame rate, for example 12 fps, the slower your animation will play. The higher the frame rate, for example 30 fps, the faster the animation will pla. Each resolution setting has a preset aspect ratio that cannot be changed. It doesn't modify the current resolution preset.ĭisplays the ratio between the horizontal and vertical dimensions of the camera framing. It will then appear in the resolution selection list. If you decide to type in the pixel dimensions, or use the up and down arrows to change the pixel increments, you will have to save your custom selection in order to save it as a new preset.

#Toon boom studio 8 how to change camera middle of scene download#

Low: This format is ideal for videos destined for the web, where size and fast download of a video file might take precedence over quality.Ĭloud Preview: This is the resolution used by Web Control Center to create its preview.Ĭlick the Save Resolution button after you define your new resolution to save it as a preset.ĭisplays the pixel dimensions for your project resolution. PAL : This resolution works best with the European format for television and computer screens, as the rectangular pixels are displayed at a different orientation. NTSC : This is the standard analogue television broadcasting system used in North America and conforms to the North American standards on how rectangular pixel s are displayed for computer and television screens.

toon boom studio 8 how to change camera middle of scene

When you fit vertically, you fit the images with the top and bottom of the scene frame. When working with 12 or 16 field drawing grids, the grid is a different aspect ratio from the camera frame. Refers to how the drawing is fit into the scene frame. When you fit vertically, you fit the images with the top and bottom of the scene grid.įilm-1.33: Use this resolution setting for the academy film format that conforms to the standard 4:3 aspect ratio.įilm-1.66 : Use this resolution setting for the widescreen film format that conforms to the 16:9 aspect ratio.įilm-1.66_Vertical : This is essentially the same as film-1.66. Note that the camera resolution and the scene frame are not the same. HDTV_Vertical : The "vertical resolution" of HDTV_Vertical refers to how the images will be aligned in relation to the actual scene frame (default 4:3 grid). To take advantage of the superior quality your output device must be compatible with HDTV technology to make this resolution setting useful.

toon boom studio 8 how to change camera middle of scene

HDTV: High definition television delivers a higher quality image than standard television (4:3) does, because it has a greater number of lines of resolution.

toon boom studio 8 how to change camera middle of scene

You can select your project’s resolution (camera frame size) from this preset list.









Toon boom studio 8 how to change camera middle of scene